Agile and powerful, I present you the Ninja.
Note: Cooldown: [10+2L] seconds. The usage of square brackets [] denotes an equation. In that equation the first number is a constant and the second number equals the current level of the skill. That means the cooldown in the example equation above will be 12 seconds at level 1 and 20 seconds at level 5.
Sword Skills:
Concussion – 0/5 : Deals [3+1L] damage and gives Blindness for [1+1L] seconds. Cooldown: [18-1L] seconds.
Elude – 0/5 : Hold right click to use. Activated upon incoming attack and teleports you behind your attacker. Each activation consumes a charge. Gain a charge every [7+2L]. Max charges: [1L].
Axe Skills:
Dash – 0/4 : Dash forward at speed. Cooldown: [11-1L] seconds.
Leap – 0/4 : Leap forward at speed. Cooldown: [11-1L] seconds.
Blink – 0/4 : Blink forward [13+1L*2] Blocks. De-blink in the next 5 seconds to teleport back to your original position. Cooldown: [11-1L] seconds.
Flash – 0/4 : Flash forward at speed. Gain a charge every 4 seconds, max charges: [1+1L].
Bow Skills:
Blinding Shot – 0/4 : Left click to prepare. Target receives Blindness I for [2+1L] seconds. Cooldown: [26-2L] seconds.
Debilitating Shot – 0/4 : Left click to prepare. Target receives Slowness I for [2+1L] seconds and Nausea V for [3+2L] seconds. Cooldown: [30-2L] seconds.
Poisoning Shot – 0/4 : Left click to prepare. Target receives Poison I for [2+1L] seconds. Cooldown: [22-2L] seconds.
Class Passive A Skills:
Debilitating Agent – 0/3 : Drop Weapon to use. Gives Blindness I and Weakness I for [3+2L] seconds to everyone with a radius of [4+1L] blocks. Cooldown: [75-10L] seconds.
Sidestep – 0/3 : Grants a [10+5L]% chance to completely dodge and cancel a melee attack.
Trap – 0/3 :Create a circle trap on the floor where enemies will receive slowness, weakness and poison when entered. The trap will last [7+1L+1] seconds. Cooldown [55-10L].
Class Passive B Skills:
Backstab– 0/3 : Deals [0+1L] additional damage when hitting an enemy from behind.
Nauseating Strikes – 0/3 : Deals [1+1L] seconds of Slowness I, Nausea I and Mining Fatigue I to enemies.
Toxic Strikes – 0/3 : Deals [1+1L] seconds of Poison I to enemies.
Global Passive Skills:
Dive Roll – 0/3 : Decreases Fall Damage by [20+15L]%.
Skillful – 0/3 : Decreases cooldown length of all abilities by [20+15L]%.
Resistance – 0/3 : Decreases length of debuffs by [20+15L]%.
Heat Buffer – 0/1 : Grants immunity to fire damage.